You are here

Clarinda Mac Low

Just Situations: Project(ed)s/Situations
Sunday, July 16th 2017 to Sunday, July 23rd 2017

CLARINDA MAC LOW: "Walking Distance"
Walks can be scheduled from 10 AM – 1 PM and from 2 – 8 PM. Each walk is in 30-minute increments, but you may sign up for two or more consecutive slots to extend the experience. If you wish the walk to remain private, please indicate this in your sign-up form. A meeting place will be sent to you once you sign up. Google form for sign-up ( and also a new email address (in case somebody has trouble with the form)


2-4PM Saturday, July 22 at Panoply Performance Laboratory (Parts I and II)
7-8PM Saturday, July 22 at Grace Exhibition Space (Part III)

A three part performance collage including the collection of words prompted by themes of exotification and power, a multi lingual and abstracted theoretical reading, all followed by a presentation and critique of the collected data and recited text via movements and “dance”. At PPL parts one and two of the performance will commence from 2-4pm. Durational recitations, writings and movements. The final part of the piece will be performed at Grace at 7pm.


DAVID IAN BELLOWS/GRIESS: "until the batteries are dead"
2-8pm Saturday, July 15 at Panoply Performance Laboratory
2-8pm Sunday, July 16 at Panoply Performance Laboratory
All-day Sunday, July 23, screening at Grace Exhibition Space

"until the batteries are dead" employs dog masks, camcorders (with a finite amount of battery life) and sights/sites (camcorder operators, static objects, moving bodies, public, and private).
Meet at PPL to sew dog masks, make videos as a group in public locations, screen videos on the last day of the convention.

until the batteries are dead information and schedule:


Can video documentation amplify the reach of a performance or only commodify it?
Which performances should be documented and who decides?
Will processing and organizing of raw footage with a machine learning algorithm yield any insight or beauty? Is there any way to avoid appropriation of the images of others or is a sterile art object devoid of context or spirit inevitable?


These projects are part of JUST SITUATIONS:

Incredible Witness

Saturday, April 2nd 2016 to Sunday, April 3rd 2016

April 2-3: Incredible Witness: a project of Lauren Bierly, Clarinda Mac Low, and Allison Parrish, with contributions from Chris Cochrane
Saturday, April 2nd, 1-6pm
Sunday, April 3rd, 1-6pm

The Grapheme Color Machine: Letters become colors (based on synesthesia)
The Direction Game: Tours led by the direction-blind. (Starts every hour on the hour from 2-5 PM. Sign up HERE)
The Association Map: Scrambling everyday sensory associations
The Color Blind: An installation based on red-green color “blindness.”
Ludwig’s Feast: A sorgasboard of snacks based on Wittgenstein’s “Remarks on Colour.”
Onsite game-making: Make your own sensory games (Starts every hour on the half hour from 1:30-4:30 PM. Sign up HERE)
Personal Interviews (Are YOU an Incredible Witness?)

Incredible Witness is a funhouse exercise in phenomenology and the physics of compassion, an interactive and participatory laboratory positing sensory perception as the basis for empathetic connection. The piece asks: how can people ever be “credible witnesses” when even the most basic perceptions, such as color vision or spatial awareness, differ drastically from person to person? We live in a historical period where the traditional binaries are breaking down, and some of the most basic assumptions about social life and hierarchies are falling apart–the formerly mainstream pieties around gender, race, and sexuality are being called into question, and as these structures fall, Incredible Witness asks–what next? How do we encourage this disintegration, and how do we now accept each other fully, beyond the categories?

In the Incredible Witness laboratory, we invite you into unusual perceptual worlds with the aim of bringing home viscerally how different each person’s experience of the world can be. We also want to know about your own perceptual quirks and realities. Our experimental arsenal includes games, game-based interactive environments, augmented reality, performances, and online and in‐person interviews. We want to encourage people to think carefully about each person’s experience, and question (perceptual) authority. Through this process, we are aiming to side‐step political rhetoric and go straight to the body to nurture empathetic and compassionate consciousness.

Subscribe to RSS - Clarinda Mac Low